📑Legendary Skill
Unleash the ultimate power drawn from the stars - a forbidden technique passed down only to those who have mastered the celestial path.
🔸 Champion
Windmill LVL 1
A low to the ground round kick that damages targets in a 5x5 area around you and forces them to sit.
Monsters in the area will be Stunned.
Does not work on Mini-Boss or Boss monsters.
Fixed Cooldown | Can’t be affected by songs
🔸 High Priest
Epiclesis LVL 5
Summons the Tree of Life that revives any KO’ed characters within a 5x5 cell range of the tree,
while increasing MaxHP and recovering HP and SP every 3 seconds.
Consumes 1 Ancilla and 1 Holy Water.
LVL 1 +MaxHP +5%, Recover 5% HP / 5% SP every 3s
LVL 2 +MaxHP +10%, Recover 10% HP / 6% SP every 3s
LVL 3 +MaxHP +15%, Recover 15% HP / 7% SP every 3s
LVL 4 +MaxHP +20%, Recover 20% HP / 8% SP every 3s
LVL 5 +MaxHP +25%, Recover 25% HP / 9% SP every 3s
Fixed Cooldown | Can’t be affected by songs
🔸 Sniper
Arrow Storm LVL 5
A powerful AoE skill that strikes enemies within a 5x5 cell area.
Damage increases significantly if Fear Breeze is active.
LVL 1 ATK 280% / 450% (with Fear Breeze)
LVL 2 ATK 460% / 700%
LVL 3 ATK 640% / 950%
LVL 4 ATK 820% / 1200%
LVL 5 ATK 1000% / 1450%
AoE Size: 5x5 cells Fixed Casting Time: 2 Seconds Fixed Cooldown | Can’t be affected by songs
🔸 Clown / Gypsy
Severe Rainstorm LVL 5
Unleashes a rapid barrage of arrows, dealing multi-hit damage.
Damage scales depending on whether the user is equipped with a Whip or Instrument.
LVL 1 ATK 50% / 50% (Instrument / Whip)
LVL 2 ATK 70% / 70%
LVL 3 ATK 90% / 90%
LVL 4 ATK 110% / 110%
LVL 5 ATK 220% / 220%
Fixed Casting Time: 2 Seconds Fixed Cooldown | Can’t be affected by songs
🔸 Lord Knight
Sonic Wave LVL 5
Unleashes a powerful sonic slash at long range.
Scales with skill level and is effective for burst damage.
LVL 1 ATK 700%
LVL 2 ATK 775%
LVL 3 ATK 850%
LVL 4 ATK 925%
LVL 5 ATK 1100%
Fixed Casting Time: 2 Seconds Cooldown: 5 Seconds Fixed Cooldown | Can’t be affected by songs
🔸 Paladin
Cannon Spear LVL 5
Fires a high-impact long-range spear blast at a target, damaging it and surrounding enemies.
Damage scales with Base Level and STR, and may deal half of total Critical Damage depending on the caster’s Critical chance.
Requires a Spear.
Fixed Cooldown | Can’t be affected by songs
🔸 Whitesmith
Magma Eruption LVL 5
Generates lava beneath enemies, dealing fixed damage every second and a chance to inflict Stun and Burning.
LVL 1 100 Fixed Damage/sec, 10% Stun & Burning
LVL 2 200 Fixed Damage/sec, 20% Stun & Burning
LVL 3 300 Fixed Damage/sec, 30% Stun & Burning
LVL 4 400 Fixed Damage/sec, 40% Stun & Burning
LVL 5 500 Fixed Damage/sec, 50% Stun & Burning
Fixed Cooldown | Can’t be affected by songs
🔸 Creator
Wall of Thorn LVL 5
Summons a wall of thorns around a target to push it back and deal damage.
Can only cast 1 Wall at a time.
If it receives Fire elemental damage, it ignites and becomes a Fire Wall.
Consumes 1 Thorny Plant Seed.
Cooldown: 19 Seconds Fixed Cooldown | Can’t be affected by songs
🔸 Assassin Cross
Rolling Cutter LVL 5
Performs a fast-spinning attack that deals AoE damage around the caster.
Scales with level in damage and area coverage.
LVL 1 ATK 50% | AoE: 3x3
LVL 2 ATK 70% | AoE: 3x3
LVL 3 ATK 90% | AoE: 5x5
LVL 4 ATK 100% | AoE: 5x5
LVL 5 ATK 110% | AoE: 7x7
Fixed Cooldown | Can’t be affected by songs
🔸 High Wizard
Crimson Rock LVL 5
Summons a massive fiery boulder that explodes on impact, dealing high magic damage to enemies in the area.
LVL 1 MATK 700%
LVL 2 MATK 800%
LVL 3 MATK 900%
LVL 4 MATK 1000%
LVL 5 MATK 1100%
Fixed Casting Time: 3 Seconds Fixed Cooldown | Can’t be affected by songs
🔸 Professor
Diamond Dust LVL 5
Summons razor-sharp ice shards that erupt from the ground in a wide area.
Only affects cells with a clear line of fire.
LVL 1–3 AoE: 7x7 cells
LVL 4–5 AoE: 9x9 cells
Fixed Cooldown | Can’t be affected by songs
🔸 Stalker
Feint Bomb LVL 10
Creates a decoy that explodes after a delay while the caster backslides.
Explosion damage scales with Base Level, Job Level, and DEX.
Consumes 1 Surface Paint, requires Paint Brush.
Quest Skill.
LVL 1 1 Cell Backward
LVL 2 2 Cells Backward
LVL 3 3 Cells Backward
LVL 4 4 Cells Backward
LVL 5 5 Cells Backward
LVL 6 6 Cells Backward
LVL 7 7 Cells Backward
LVL 8 8 Cells Backward
LVL 9 9 Cells Backward
LVL 10 10 Cells Backward
Fixed Cooldown | Can’t be affected by songs
🔸 Ninja
Fire Charm LVL 1
Summons a Fire Spirit using a Fire Charm to boost Fire elemental skill damage.
Summoning 10 Spirits endows your weapon with Fire and boosts physical damage vs Earth by 30%.
Consumes 1 Fire Charm.
Ice Charm LVL 1
Summons an Ice Spirit using an Ice Charm to boost Water elemental skill damage.
Summoning 10 Spirits endows your weapon with Water and boosts physical damage vs Fire by 30%.
Consumes 1 Ice Charm.
Wind Charm LVL 1
Summons a Wind Spirit using a Wind Charm to boost Wind elemental skill damage.
Summoning 10 Spirits endows your weapon with Wind and boosts physical damage vs Water by 30%.
Consumes 1 Wind Charm.
Earth Charm LVL 1
Summons an Earth Spirit using an Earth Charm to boost Earth elemental skill damage.
Summoning 10 Spirits endows your weapon with Earth and boosts physical damage vs Wind by 30%.
Consumes 1 Earth Charm.
Cast Ninja Spell LVL 1
Releases stored Spirit energy to inflict elemental damage based on the element of the summoned Spirits.
Fixed Cooldown | Can’t be affected by songs
🔸 Gunslinger
Banishing Buster LVL 1
Fires a powerful shot with a high chance to inflict debuffs.
ATK 1200%
Debuff Chance: 55%
Cooldown: 3 Seconds
Fixed Cooldown | Can’t be affected by songs
🔸 Super Novice
Ground Gravitation LVL 10
Creates a powerful gravitational field that damages enemies and scales with SPL.
Damage per hit is split between direct MATK and field MATK components.
LVL 1 MATK 210% + SPL×1% / 325% + SPL×0.5% | AoE: 5x5
LVL 2 MATK 250% + SPL×1% / 425% + SPL×0.5% | AoE: 5x5
LVL 3 MATK 290% + SPL×1% / 525% + SPL×0.5% | AoE: 5x5
LVL 4 MATK 330% + SPL×1% / 625% + SPL×0.5% | AoE: 7x7
LVL 5 MATK 370% + SPL×1% / 725% + SPL×0.5% | AoE: 7x7
LVL 6 MATK 410% + SPL×1% / 825% + SPL×0.5% | AoE: 7x7
LVL 7 MATK 450% + SPL×1% / 925% + SPL×0.5% | AoE: 9x9
LVL 8 MATK 490% + SPL×1% / 1025% + SPL×0.5% | AoE: 9x9
LVL 9 MATK 530% + SPL×1% / 1125% + SPL×0.5% | AoE: 9x9
LVL 10 MATK 570% + SPL×1% / 1225% + SPL×0.5% | AoE: 9x9
Fixed Cast Time: 4 Seconds Cooldown: 8 Seconds Fixed Cooldown | Can’t be affected by songs
🔸 Star Gladiator
Universe Stance LVL 3
Activates a stance that boosts all stats.
This stance can be toggled on or off.
LVL 1 All Stats +3
LVL 2 All Stats +4
LVL 3 All Stats +5
Advent of The Star Gladiator LVL 5
Unleashes a powerful energy attack in a wide area around the caster.
LVL 1 ATK 500% | AoE: 7x7
LVL 2 ATK 700% | AoE: 7x7
LVL 3 ATK 900% | AoE: 7x7
LVL 4 ATK 1100% | AoE: 7x7
LVL 5 ATK 1300% | AoE: 7x7
Cooldown: 5 Seconds Fixed Cooldown | Can’t be affected by songs
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